Welcome to my first official book review! *cue streamers and fireworks*
Unity Multiplayer Games by Alan Stagner, published by Packt Publishing is a really interesting and relevant read for anyone interested in multiplayer game programming. Even if you are not the biggest Unity buff, the book explores a lot of great concepts that are critical to designing and implementing multiplayer video games.
Read on to find out what the books covers, some pitfalls, and even play the Pong game the book has you make…..
Wow! Just participated in 2 game jams in back-to-back weekends.
I finished hosting Marist Game Society’s student GameJam last week and this weekend, Carrot Island decided to participate in a MiniLudum Dare. We’re all over the place!
As they say, To the moon!!! ┗(°0°)┛
Finally had some time with my Oculus Rift development kit over the last few weeks and I’ve been very impressed with the technology.
For those not in the know, the Oculus Rift is a Virtual Reality headset that tracks the player’s head movement while displaying 3D video games, pictures, or movies. It is extremely wild and definitely will mark the beginning of a VR resurgence.
Hey everyone! Sorry I haven’t updated in awhile. It has been a very busy summer and I am back at Marist College now for a new semester.
I had a small role in a game called Clockwork which was designed by Michael Ren and we were featured at the New York Come Out & Play Festival this year with Grasshopper Games. I have pictures and videos inside for your viewing pleasure, and more about the game.
Marist Game Society had our Spring 2013 Game Expo! Students showed off their projects made during the semester or year. Carrot Island debuted Thomas Edison, our HTML5 game discussed a few weeks ago. We finally have a functional first level. While not entirely complete, its a good test to gain some feedback from players.
Read on to see more behind the project, our experience during game design, and play the actual game!