I have a new page up under the Reviews tab where I will be noting games I’ve played in 2015 to completion, close to, or ones worth noting in either a good or bad way. Each will be accompanied by a tiny blurb about my experience with a game. It will be my way of keeping track of games this year while also doing “reviews” of each in some way without losing interest and time in writing a huge blog about each. I hope someone besides me finds it helpful.
So GDC 2014 starts this Monday and as much as I want to go, I only went last year to shoot for an awesome internship. The people, the booths, the information were all great but its hard to justify the cost to get down there right now especially now that I do have an awesome internship at Ubisoft.
But something hilarious happened today in relation to GDC and, to some it might not be a big deal, but to me its just… WOW the coincidence. And its just so inspiring and now if I truly had the money, I’d jump right back on the plane to GDC again.
So I’m floored by the next gen hardware. Things like live streaming, and fast responsiveness are really cool and dandy in my opinion. Super awesome gfx and cloud AI generation is cool and what not.
But what changes the game experience? What really introduces new mechanics that really push the envelope?