Tag Archives: analysis

EVGA NVIDIA GTX 1070 & 1080 Benchmarks

I’m back with another PC upgrade. It was the beginning of 2015 I upgraded to a 4790k Devil’s Canyon Intel chip and I haven’t had any issues since. Motherboard kicked the dust for a bit after I moved, but the chip has been great. Now it’s time for the bigger upgrade. The GPU. We’re going to look at some NVIDIA GTX 1070 & 1080 Benchmarks!

Pascal from Nvidia is finally here and it’s really awesome. I ended up getting the 1070 and then switching to the 1080 after some delayed shipments from Amazon. Needless to say, I benched both! Read past the break for the numbers.

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Games Played 2015 Page

I have a new page up under the Reviews tab where I will be noting games I’ve played in 2015 to completion, close to, or ones worth noting in either a good or bad way. Each will be accompanied by a tiny blurb about my experience with a game. It will be my way of keeping track of games this year while also doing “reviews” of each in some way without losing interest and time in writing a huge blog about each. I hope someone besides me finds it helpful.

Devil’s Canyon 4790k Benchmark

Happy New Year!

I’ve had the same desktop hardware for over 5~ years. I recently upgraded my motherboard and CPU, redid the whole build. Pictures will come soon once I tidy things up. But for now, lets see the 4790k benchmark and tests perform! Also, overclocking goodness.

Was it worth the $350?

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Ubisoft Internship Post Mortem

For years I’ve been adamant about getting a job in the gaming industry for many reasons that can take up a whole essay on it’s own about why I find it so fascinating and important in media today. As a student, I became very acquainted with the recruitment process of being met with blank stares and non-responses when applying for internships at gaming companies or inquiring about them. Many for some reason are totally opposed to the idea, but others have intern systems even if they say they don’t.

From my high school senior year onward, I was on the hunt for an internship in games. As I approached my senior year of college, I felt my rope was getting really short because an internship would have been incredibly vital to my career decision in games. I wasn’t sure if I wanted to be a designer, programmer, IT technician or something else entirely. I wanted to use the internship opportunity to experience it first hand and base my decision off that. When all my efforts failed, I decided to go all-in on programming. It was a risk, believe it or not, for a Computer Science major like me because I still wasn’t decidedly convinced I wanted to be in this field.

After Ubisoft reached out to me, I finally got to experience some professional hands on programming with languages I truly enjoy and learn about the industry first hand. I’m not only sold on programming now, but more than ever before, games as a career too.

Prepare for a long blog. There’s over 8 months of experiences summed up.

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Analysis: What It Means To Be Next Gen – Outbreak Rant

So I’m floored by the next gen hardware. Things like live streaming, and fast responsiveness are really cool and dandy in my opinion. Super awesome gfx and cloud AI generation is cool and what not.

But what changes the game experience? What really introduces new mechanics that really push the envelope?

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Oculus Rift Dev Kit Impressions

Finally had some time with my Oculus Rift development kit over the last few weeks and I’ve been very impressed with the technology.

For those not in the know, the Oculus Rift is a Virtual Reality headset that tracks the player’s head movement while displaying 3D video games, pictures, or movies. It is extremely wild and definitely will mark the beginning of a VR resurgence.

Read on for more…
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